Collect the required data to advance. Blue and Gold nodes count for extra progress.
How To Play
Collect data. Upgrade. Survive.
Hyper Viper is a modern arcade action game inspired by Snake, featuring six handcrafted worlds, 60 levels, unique mechanics in every zone, boss encounters, permanent unlocks, multi-player and cyber-inspired progression.
Game Tips
Walls, your own body, hazards, and boss attacks can end a life. Lose all lives and the run ends.
At the end of each level, choose one upgrade. Upgrades reset when you lose a life.
Every tenth level is a boss fight. Collect bombs to damage the boss and unlock the next world.
Legend
Move With Intent
Hyper Viper supports keyboard, touch, and upgrade-specific actions. Movement is simple, but every module can change what your command buttons do.
Swipe on tablet or mobile to steer. Long press the play field to boost, or to Warp when Warp Packet is equipped.
Press Space to speed boost. Warp Packet replaces boost with a short teleport. On mobile, tap the Warp button.
Press E to trigger Data Cache when charged. On mobile, tap the Data Cache button.
In Multi Mamba, Laser replaces boost or warp while armed. Space fires the laser instead.
Upgrade Modules
Triggers 10 seconds of 50% speed and double score.
The snake grows only every second Data Node.
Nearby Data Nodes pull toward your head.
Become intangible for 10 seconds and phase through danger.
Every 20 seconds, floods the grid with Data Nodes plus a rare bonus node.
Fill a cache from pickups. Press E for 5 seconds of double rewards.
Unlocks a permanent short-range teleport.
Pickups have a 20% chance to duplicate nearby.
Collecting a pickup also grabs nearby pickups.
Every 30 seconds, creates a gravity field that pulls pickups inward.
Every 25 pickups, removes 5 body segments.
Virus Nodes become bonus pickups instead of reversing controls.
Hyper Viper was designed and built by Logan Fetter under WorldWeaver Game Studios as a neon arcade love letter to Snake, roguelike progression, boss fights, and one more run energy.
Found a wild boss pattern, a brilliant balance idea, or a viewport quirk? Send a signal back to the studio.
Open Feedback FormEnjoying the game? Support future levels, skins, and arcade experiments.
Viper OS
Kernel v2.71 [Permanent Modules]Defeat each world boss to unlock a new permanent module. Install up to three Core Modules before a run.
/available modules
Shed your skin and evolve. Skins are visual only and do not affect gameplay.